Introduction to Technology Education
This nine-week course offers students the opportunity to explore the fascinating world of Technology. Students will learn about old and new technologies along with science and mathematics and discover the relationship they have with each other. ITE will help students become technologically literate. Students will learn how technology is designed, made and used. Your child will also learn about the impact of technology on society and where it is going in the future.
COURSE OBJECTIVES
CLASSROOM MANAGEMENT, RULES AND EXPECTATIONS.
SAFETY CONCERNS
CLASSROOM DISCIPLINE
GRADING POLICIES AND PROCEDURES
***Students are encouraged to complete and submit ALL assignments on time.
100-97=A+ 89-87=B+ 79-77=C+ 69-67=D+ 59-BELOW=Fail
96-93=A 86-83=B 76-73=C 66-63=D
92-90=A- 82-80=B- 72-70=C- 62-60=D-
Cheating is a very serious offense. Cheating on written assignments, quizzes or tests will receive a “0” (zero) for the points attained on the item.
COURSE OBJECTIVES
- Given any classroom or lab situation, the learner will demonstrate appropriate safety practices and procedures.
- Given a classroom or laboratory problem, the learner will develop strategies and methodologies to solve problems.
- Given a variety of situations, the learner will demonstrate decision-making and critical thinking skills.
- Given a variety of situations, the learner will develop independent and teamwork skills.
- Given a classroom or laboratory problem, the learner will generate creative ideas.
- Given a variety of interests and aptitudes, the learner will explore career opportunities available in current and emerging technical areas and related professions.
- Given a variety of situations, the learner will effectively communicate ideas and information through verbal, graphic, and written means.
- Given a variety of situations, the learner will identify the importance of construction technology and give related examples.
- Given a variety of situations, the learner will discover how products are manufactured/produced in a given production system within our global society.
- Given a variety of examples, the learner will demonstrate an understanding of the mechanical and scientific principles involved in transportation/power/energy technology.
- Given a variety of situations, the learner will explain the role of bio-related systems and processes in the medical and health care fields.
CLASSROOM MANAGEMENT, RULES AND EXPECTATIONS.
- Arrive on time, seated and ready for class before the bells rings.
- Coats, jackets, hats, gum, and/or food and drinks are not permitted in the classroom and lab area.
- Horseplay of any sort is strictly forbidden.
- FOLLOW ALL DIRECTIONS, VERBAL AND WRITTEN.
- Adhere to any and all safety rules for the classroom; ALWAYS.
- Talking is not permitted during lectures, audio-visuals, demonstrations, quizzes, tests, or reading assignments unless instructed by the teacher.
- No project or item may be made without appropriate plans and permission.
- In class written assignments may not be submitted late for credit.
- Outside assignments are due at the beginning of the period. They may be submitted one day late for ½ credit. All assignments are due at the beginning of the period.
- Students who miss class due to any excused absence must arrange make-up time with the teacher. Arrangement is the student’s responsibility and must be done the day of return from absence. Make-up time would be before or after school.
- In addition to these specific expectations, all of the rules set forth in the school’s student handbook shall be in effect at all times.
- Students requesting to use the hall pass will be permitted to use it for restroom emergencies only.
- Students will be required to inventory module equipment at the beginning and ending of each class period. They will be held accountable for replacement of any damaged equipment or parts.
- Our module computers are set up for a dedicated learning experience. There will be no other uses, such as games or Internet access.
SAFETY CONCERNS
- Students will be required to pass a safety test with 90% proficiency before being permitted to participate in lab activities. They will have a maximum of 2 in-class attempts to pass it; after those, they must arrange to take the test either before or after school.
- Using, handling, or touching ANY tool or machine WITHOUT INSTRUCTION and PERMISSION of the instructor can be highly dangerous, and is, therefore, strictly forbidden.
- Students are asked to dress in a manner that does not present a danger to themselves or others. Proper attire is mandatory for all lab activities. Inappropriate attire would include: baggy pants, loose clothing, open-toed & open-heeled shoes and excessive jewelry. They are in effect regardless of whether or not you are participating in an activity.
CLASSROOM DISCIPLINE
- A first violation of any behavioral or safety rule will receive a warning.
- A second violation will receive a 20-minute detention, 2:30-2:50pm.
- A third violation will receive a 40-minute detention, 2:30-3:10pm.
- “Cut detentions” will be reassigned, and referred to the office for consequences as specified in the student handbook.
- Severe disruption, vandalism, defiance, insubordination, etc., will be referred directly to an administrator.
- Alternative interventions may be utilized as necessary.
GRADING POLICIES AND PROCEDURES
***Students are encouraged to complete and submit ALL assignments on time.
- Student grades are based upon a combination of tests, quizzes, projects, in-class assignments, homework, binder checks and class participation.
- Interim reports will be utilized to indicate approximate grade, strengths and weaknesses.
- All assignments, projects and activities will be given a point value.
- Quarter grades will be determined by calculating the percentage attained out of the total of all points assigned.
- The following grading scale will apply: (numbers are percentages)
100-97=A+ 89-87=B+ 79-77=C+ 69-67=D+ 59-BELOW=Fail
96-93=A 86-83=B 76-73=C 66-63=D
92-90=A- 82-80=B- 72-70=C- 62-60=D-
Cheating is a very serious offense. Cheating on written assignments, quizzes or tests will receive a “0” (zero) for the points attained on the item.